Ruins and Settlements Update Live!


As per the title, the update is now live. The new additions that weren't previewed earlier are Celtic style roundhouses, Mongolian style Yurts and animated windmills. These new buildings are on top of the pyramids, monoliths, farm land and ruined buildings, bridges and wall sections.

The next big update will focus on reorganising and optimising the tile set for auto-tiling algorithms to make implementation in Tiled and other editors much easier (and there will be a few new features and buildings that sneak in to that update too...!). In the meantime, enjoy!

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Comments

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This was already my favourite overworld tileset, and it just keeps getting better! 

Looks great, as always. I've loved seeing this asset grow. I have a few projects that I've gone back to this asset for multiple times, and seeing these new features gets me thinking about all sorts of new game ideas.

 Auto-tiling tweaks will be nice to see in the future too.